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MindChamber
"If reality is dependent on what each person perceives it to be,Then reality as a collective does not exist."~MindChamber
"Do not be defined by your conditioning, Otherwise the rest of the world will define your path."~IntraFace

Vector Life Giver

School Of Visual Arts

Allentown PA

Joined on 6/20/00

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Who Needs Art for a Game?

Posted by MindChamber - January 14th, 2013


So Im throwing myself out there. Who needs art for a half to fully completed game?
Possibly someone who would also want help with beta testing and tweaking.

But lets make it clear, Im not here to help design a game for you from the ground up. I'm looking to give a game that may not have the greatest art a decent Boost in the arts dept.

I want to reiterate I want to work on games that are either fully or semi completed. Not looking to work with a programmer with no real idea of what their game is only to be tossed through hoops of being micromanaged in the art dept because they are bored and wanna see me jump.

Serious inquires only.


Comments

You're really a nice guy for doing this. I had a game project but unfortunately it got deleted when my computer died so I can't ask for help.

maybe next time

Good luck in finding a project that deserves your talents! I'd be very interested to see a game that was enhanced by your touch.

thanks!

awesome!
I am working on a game but it isn't near finished yet...
I got some programming done but there is still more that needs to be done...

A demo of the game is playable on My deviantart page!
MysteryCJGamer.deviantart(dot)com

I almost finished my engine built up from 0.
But I don't know if it fits your concept of game, as the engine is 97% done and all I need is what I lack: creativity to storyline + graphics. I can do a very good battle between a square and a triangle because I don't want to give names to the square and the triangle as well as graphics.

My storyline man apparently just died. I have no one to draw by now...
BUT I at least have an solid idea of what the game is about (zelda style isometric) as I built the engine to be an rpg engine... Yawn. Coding is easier than thinking about storyline and character appeal.