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MindChamber

371 Game Reviews

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The gameplay is played out

But thanking the Artstyle and upgrading system gives this genre a swift kick in the pants.

congrats.

nice homage to CC.

Like the amount of detail that went into the backgrounds and the length of the game in total is pretty beefy. The animations however are downright painful. If it wasn't for the fact that you copied all the gameplay elements from CC from head to toe, I would've lost interest long ago. Considering that your rise to king/knight games were basically broken gameplaywise, I really can't give you props for gameplay, since you emulated CC.

I know its nice to keep all that sponsor money to yourself, but sometimes for the sake of the game you should bite the bullet and bring on a real animator.

SeethingSwarm responds:

Glad you like it!

I am a real animator, maybe not a good one, but I'm real :)
I love doing animation even though I'm not that good at it...

I don't think I copied CC from head to toe. There are many games just like it out there, so I think I'm just in the same genre. There was a lot of similar stuff in this game than CC, because I love CC to bits and this is a tribute :)

Lol

that weak ending was such a cockslap to the face. you should lower the amount of beers needed.

I put my drink on the spacebar, took a shit, came back and I still had 20 to go.

Zachary responds:

n00b lol

I love the concept

very addictive and fun, Though I wouldve loved more game oriented upgrades, (like soundeffects. more complex enemies) the who idea was goofy and fun.

nice work

fun lil game, and its nice to see new stuff from ya weak!

heres a 1 for your 1% or work

the other 9 points went to that unknown developer

TriForce12 responds:

I have no problem with that.

nice job Mongloid

This game is asking me download an older version of flash,

awesome work

Loved the style and look, and the particle effects were awesome, and the game was very solid. Plan to go back and grab those medals!

Joelasticot responds:

Haha, thanks man. I can see from your profile that you already got the most essential medal!

Incredible looking game.

And I apreciate the concept behind the camerawork, I just feel that maybe it should be a bit more subdued, possible only showing a range of enemies within a certain vicinity. as it stands, the erratic camera makes it really hard to enjoy fully.

nice concept

but the controls were painful, and ultimately made the game unfun. for me anyways

"If reality is dependent on what each person perceives it to be,Then reality as a collective does not exist."~MindChamber
"Do not be defined by your conditioning, Otherwise the rest of the world will define your path."~IntraFace

Vector Life Giver

School Of Visual Arts

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