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MindChamber
"If reality is dependent on what each person perceives it to be,Then reality as a collective does not exist."~MindChamber
"Do not be defined by your conditioning, Otherwise the rest of the world will define your path."~IntraFace

Vector Life Giver

School Of Visual Arts

Allentown PA

Joined on 6/20/00

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I have actual stuff for a new character to add.

Blockhead
Blockhead's conscience tells him otherwise, but Blockhead is determined to plant his radish-loving behind on Newground's throne.

Advantages: Very fast, high jump ability
Disadvantages: Weak attacks overall, low health

Fast Attack: His strangely long tongue
Strong Attack: A pair of tongs
Aerial Attack: Spinning tongue, some more tong attacks
Crouch Attack: Quick tongue strike
Projectile: Radishes

thanks!

I think im a little late to ask but will there be a red baron 2? or did u leave it at a cliffhanger to make it seem cool? BTW ur flash rock. never stop

never know! and thanks!

Hank is definetly my best character....
im not the best in NG rumble.... since in survival with every character (except Hank) the max killing i made was 10.... but with hank it was 30!!!

also... you should add Darnell....or Cassandra.... illl tell some ideas for Cassandra.... for Darnell... l8r

Good: Perfect proyectile, Health above average
Bad: Too slow, weak aerial attacks

Attacks (normal): punches a 1,2... then he slashes a razor like 3 times, and he do that over and over...

Fierce Attacks: fires with a gun... then slashes a razor... then he takes an uzi and fires at short distace (like Hank)

aerial attacks (normal): punches, kicks, and a razor spining...

Fierce aerial attacks: slash with razor, hits with uzi, then he fire upwards... but it doesnt make to much damage... and slow...

crouch attacks: attacks with razor, then makes a breakdance kick as Pico

Crouch fierce attacks: take a gun and fires it to the enemy, then he attacks with a razor, hits with the uzi upwards.

Projectile: he uses 2 uzis... while he fires... the bullets disperses!!!

Block: uses a a giant razor.

When he dies, he falls to the floor, and bleeds...

i hope that helps...

cool..

Oh, forgot...

Blockhead blocks by pointing the top of his hard head in the direction he is facing (get it? Blockhead?). His death sequence would be him flying up in the air a bit, landing on his head and spinning around twice.

WOOT! Finally teh hank is out (I'm saying this now because I never got the chance =/

Would be kinda funny to see the the NG staff featured in the game.

Stamper with his penis attacks.

Awesome game and guess what? the first time i played with hank i got a 72 hit combo in the air with his heavy attack. It was FREAKIN SWEET!!! AND I DONT CARE I U DONT BELIEVE ME!

I dont!

YOUTUBE IT XD

Oh I forgot to say something. Some of the attacks that Alloy used wern't in arena. Were they supposed to be extra attacks that would of been in the gba Alloy? This is a little off topic but I want to know.

Basically the extra moves came from the fact there will eventually be An Alloy game. with would be Kinda like Arena except it will be more platform based. All the ground attacks came from the fact that a friend of mine Ported alloy into MUGEN. and he needed a couple of extra moves.

Awesome I thought that Alloy was basically cancelled from not hearing that much about it. Will it still be for gba though?

nah.. the GBA version was cancelled

Than what will it be on? Or is it top secret?

I'm blown away by the quality and playability of this fighter. It has surpassed any previous attempts of flash 2d fighters. It seriously has the potential to be a console fighter one day. Amazing work guys, looking forward to updates (maybe new characters? I'd love to play as uberkid)

I don't understand why people have difficulty with hanks end level. I beat it first try, and still have fun doing it again. The only thing I really have trouble with is fighting Convict's end level, or going air combat with our dear annoying but overpowered samurai Asshole. Did you ever make him less powerfull in air though? I've gotten ridiculous combos with him, so far that I've killed everyone in the stage from beginning to end. Like one stage in his story mode, I just smack Piconjo up in the air and get a 50+ combo and win. I don't like Hank though. I mean I don't care about how slow he is, but its so freakin hard to parry an attack. Also, his projectile isn't as good as Pico's either, which left me a little down.

He's the gunslinging maniac who can take on hundreds of enemies at once and tends to cycle through weapons incredibly fast. So why the crappy gun? Why is Hank so poorly treated? guess he's used when it comes down to preference. But good job of implementing him in the game. I think if a second version of Newgrounds Rumble came out, it would probably stay on top for a LOOONG time. Maybe untill whenever Dad's at Work 2 comes out. I still like Newgrounds Rumble. Its one of the few great flash games that will always be the best, no matter how many bad characters are patched into them that I beat the game with.

Nice job with animation and characters but i have to ask... everybody else has a gun ( excludes nene ) and FP has spiders... lol spastic control...yeah right... add foamy if you make newgrounds 2... and like others said...give the power to bitch away...or make him a power-up ... thatd be hilarious...

Hank's sprites are great =) .