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MindChamber

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I liked it.

while I felt you couldve been more creative with the sprite set, and maybe played around with the Z depth a bit more, it wasnt bad.

story was simple and the music played along well, Im a sucker for sonic movies so maybe Im bais, but I liked it, and im sure you will improve.

meh

insanely great voice acting.

But boring character designs, lazy voice syncing.
Granted Tankmen is stiffer than a cock on viagra, but the detail and designs are impeccable, and the humor is on point.
and since I didnt really find this remotely funny I was left to stare at some drab looking designs, and carboard backgrounds.
spend some time on these characters man, its not like they move past the 3 quarter angle. give us something to look at.
I did laugh when the vampire cause the spike and his hand was on backwards though.

Kieran-s responds:

Yeah I animated it then looked at it after and though "Is it really worth changing?". And I couldn't be bothered.
Thanks

haha nice

that begining part with Barney made me chuckle.

expected a bit more of a fight, I mean come on its already modeled and rigged!

but it was cute while it lasted, nice work on the gundam tho

Chakra-X responds:

Ran out of time! The project guidelines said 15-30 seconds, but that would not be enough to get the burning finger in :D. Thanks for watching!

haha not bad

Im a big fan of glitching and this was pretty good

nice work man

I loved your movement and style.

ending kinda trailed off, but who cares? this was action at it finest.

Hulalaoo responds:

Man bro, my nigigi butt ass brota yea busta asta work vrily gud

not bad

for the most part I Iiked it. just remember its all about the story.. make sure your story is compelling enough to work as an animation, and if the story is weak then the animation needs to be intensified to hold up against a non existent story.

Also Ive always been a fan of a ruff styled animation in favor of a polished one simply because you can see how the animator thinks through them.. But for the ruff style you used here there should've been way more animation. theres just too many sliding still shots for this style to work.

anyways you are getting better it and the cartoon was fun, so keep it up

keepwalking responds:

yes, as many pointed out, I sort of missunderstood the timing and "style" of fights, they are verry quick, and they usually display intense achrobatics that almost redefine the laws of physic. Of course that means adding three times the amount of fbf I used, but I guess that makes the difference. I will think about remaking this movie, or starting with another one...

Thanks a lot for your review, it means a lot that such a legend comented about my movie :P

interesting flash.

Its obvious by the amount of frame work and background art work. you put a respectable amount of time into this work.

Whats not respectable, however is the fact that you dont acknowledge the and credit the multiple anime scenes you based your movements on.

Granted you do learn to better animate but studying the works of those better than you. but remember, there was an animator that created that complex style of movements you just plagiarized, he deserves the same amount of respect for his work as you do yours.

reference the animes you timed your movements off, and please don't rotoscope movements from any other sources other than your own.

your fancy explanation as you why you plagiarized other peoples work wont help you become a better animator in the long run.

haha nice

its definitely hyponotizing. nice work rotoscoping.

great style and atmoosphere

liked the style, pacing and just overall feeling of this piece.. but come on, ya getting really work out the story first, otherwise its nothing more than a tech demo.

redminus responds:

AGREED.

This was for a critical theory course where in context it actually made sense as a narrative, but yeah outside of that with no real backing it's kind of bereft of any significance whatsoever. I wanted to work out the story more (and still may) but I have some other things to finish first.

Holy crap thanks for reviewing though~!

I like the last part

where Ichi the Killer lip syncs

"If reality is dependent on what each person perceives it to be,Then reality as a collective does not exist."~MindChamber
"Do not be defined by your conditioning, Otherwise the rest of the world will define your path."~IntraFace

Vector Life Giver

School Of Visual Arts

Allentown PA

Joined on 6/20/00

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