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MindChamber

Age/Gender: n/a, Male
Location: 'Delph
Job: Vector Life Giver

"If reality is dependent on what each person perceives it to be,Then reality as a collective does not exist."

Newgrounds Stats

Sign-Up Date:
6/20/00

Level: 20
Aura: Dark

Rank: Town Watch
Blams: 54
Saves: 97
Rank #: 45,669

Whistle Status: Normal

Exp. Points: 4,138 / 4,440
Exp. Rank #: 5,454
Voting Pow.: 6.17 votes

BBS Posts: 4,606 (1.34 per day)
Flash Reviews: 1,005
Music Reviews: 204
Trophies: 46
Stickers: 0

All Flash Reviews

1,005 Reviews | 339 w/ Responses

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Score: 9
Forever Samurai

"Now this, this is a game right here"

submission: Forever Samurai
date: 4 hours ago

Great use of the mouse and the juggling system is fun! cool level up system as well. . The game seems spastic at times, and sometimes I lose my character for whatever reason. Thankfully the AI isnt completely braindead, the enemies attempt to block your attacks, forcing you to try different slashes to get the job done.

if anyone has a Drawing Tablet I suggest using it.

great work

1 hour ago

Author's Response:

In hindsight, I should have put in more blocking/evasion for the basic enemies, it worked really well on the Tengu. Ah well, there's plenty of options for a sequel.

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Score: 6
Armed Prophet

"Its what it is."

submission: Armed Prophet
date: 5 hours ago

Kinda sucks that the artist went out and bust his ass on this, while you took the easy route and rehashed your fail code from previous games. Its like you took all the criticism of your previous games and decided to do nothing with it.

WHY on earth would you think anyone is satified with hitting the same 3 hit animation over and over for ten minutes? Why is the player's combo interrupted when switching positions to address another enemy? Whats the point of jumping when you can't physically jump over an enemy? why doesn't the player move towards the enemy when he attacks? why are the enemies simply re-skins and provide no new attacks whatsoever.

why do even bother. Its so unfair to your partners who put 110% into a project just so you can rehash, your broken brawl code, over and over again.

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Score: 9
LARRY episode 1

"Hahaha sweet"

submission: LARRY episode 1
date: November 17, 2009

Very funny and entertaining!, looking forward to the next one!

November 17, 2009

Author's Response:

why thank you, and it shall come. love you work :)

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Score: 10
The Charlie Brown Murders

"fuckin delicious"

date: November 16, 2009

great animation and awesome parody

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Score: 10
Bloons Tower Defense 4

"the best"

date: November 16, 2009

Its insanely addictive,

the graphics are cleaner as well as the interface and other details.

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Score: 9
The Drunken Spartan

"I keep going back to this."

date: November 8, 2009

just because it makes me smile :3

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Score: 10
CW: Down to earth Pt1

"nice work"

date: November 6, 2009

sorry about your troubles, Flash truly is a whiney beast, but with this flash you made it your bitch.

keep up the great work.

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Score: 10
-hipsterween-

"hipsterween?"

submission: -hipsterween-
date: November 5, 2009

more like hipsterTWEEN lol get it?

Seriously though it was all around awesome. I really dig your colors and style.

next time not blue ball us so much and get some FBF in there ;)

November 5, 2009

Author's Response:

67 reviews and finally someone makes the joke i was expecting when i did that title lmao

mm ya seeing as i tweened to high heaven and back in this i'll slam some nice fbf in my next movie. thanks for da review

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Score: 7
Jerry: The End

"haha"

submission: Jerry: The End
date: November 2, 2009

who the fuck is Tim fulp

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Score: 9
LazyMuffin Gets Drafted

"well done"

date: October 30, 2009

and right on point with lazymuff's sense of humor

October 30, 2009

Author's Response:

I tired my best to immitate his humour, but so much of his humour revolves around quality voice acting. So I'm a little disappointed that it fell short in that aspect.
Thank you though :)

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