once I saw the portal gun I had a feeling it would start to get really interesting, and I wasn't disaaponted haha, nice work. Also made me realize that every character in mortal Kombat plays exactly the same. They all fuckin teleport.
anyways good stuff, nice timing and camera shakes.
i would of liked to elaborate even more with the effects, but I didn't bother. well you got the reference, so i am sure others will. i am only looking to please like minded folk :) thanksssss
that was pretty fun, I loved how the fight was taken to all these different locations and you had alot of fun with the sprite, I wish the sound was better it was cracklin alot. But yah great stuff, lots of fun
aside from the screen effects at the end, this was really unfun to navigate. you had all these long corridors to navigate, the the movement didnt flow, and making a left or right move would stop the player in his tracks if you started to move forward.
I wouldn't even call it experimental, just looks like you were trying stuff out, didn't like where it was going, but didnt want to feel like you wasted your time so you threw it up, and labeled it as such.
After Effects. I never learned to use Flash, sadly. We do all of our character art in photoshop. It doesnt look as smooth as vector art but I tend to favor a more dirty style anyway so I find it works for me. As far as the facial rig, usually when we create a character we have the nose, mouth and eyes attached to the face. You can see examples of that on all our shows from Battlefield Friends to any of my older cartoons. With this new rig I kept all of the facial features off of the face to allow it mobility on the face. (if that makes any fuckin sense. haha) But I like the technique and cant wait to apply it to some stuff in the future.
All 1,400 flash Reviews
Rated 5 / 5 stars 3 days ago
once I saw the portal gun I had a feeling it would start to get really interesting, and I wasn't disaaponted haha, nice work. Also made me realize that every character in mortal Kombat plays exactly the same. They all fuckin teleport.
anyways good stuff, nice timing and camera shakes.
Rated 5 / 5 stars 3 days ago
incrediby nasty and well animated, welcome to NG!
Rated 4.5 / 5 stars 3 days ago
nice work, those trippy effects mustve taken you a while. I wonder how many people will get that mk reference haha,
anyways nice job
i would of liked to elaborate even more with the effects, but I didn't bother. well you got the reference, so i am sure others will. i am only looking to please like minded folk :) thanksssss
Rated 4.5 / 5 stars 5 days ago
that was pretty fun, I loved how the fight was taken to all these different locations and you had alot of fun with the sprite, I wish the sound was better it was cracklin alot. But yah great stuff, lots of fun
Cool man. Thanks for the comment. :)
Rated 5 / 5 stars 6 days ago
very funy, nice self portrait.
Thanks broseph <3
Rated 2.5 / 5 stars 6 days ago
aside from the screen effects at the end, this was really unfun to navigate. you had all these long corridors to navigate, the the movement didnt flow, and making a left or right move would stop the player in his tracks if you started to move forward.
I wouldn't even call it experimental, just looks like you were trying stuff out, didn't like where it was going, but didnt want to feel like you wasted your time so you threw it up, and labeled it as such.
Rated 2.5 / 5 stars 7 days ago
The face rig stuff sound interesting! what is that about, and what are you using? Flash AE?
After Effects. I never learned to use Flash, sadly. We do all of our character art in photoshop. It doesnt look as smooth as vector art but I tend to favor a more dirty style anyway so I find it works for me. As far as the facial rig, usually when we create a character we have the nose, mouth and eyes attached to the face. You can see examples of that on all our shows from Battlefield Friends to any of my older cartoons. With this new rig I kept all of the facial features off of the face to allow it mobility on the face. (if that makes any fuckin sense. haha) But I like the technique and cant wait to apply it to some stuff in the future.
Rated 5 / 5 stars 9 days ago
the animation was nuts, great work
hey thanks MindChamber! :D
Rated 5 / 5 stars 2 weeks ago
nice work,very well made, and professional
thanks man!
Rated 5 / 5 stars 2 weeks ago
the pixel art in this is great, really love the backgrounds, you nailed the sonic CD animations perfectly.