NegativeOne made some updates on NG rumble.
September 28th, 2007 - UPDATE
Hopefully the last one for a while :P Sorry if anyone loses their save file over this (don't think they will), but this is just one last iteration on the Madness update since a lot of people are finding Hank's final level too hard. There are fewer henchmen to kill now, and that's all you have to do to complete the level. Fixed a couple of minor bugs as well.
September 25th, 2007 - UPDATE
Before anything else, let me remind everyone that you might have to clear your cache for this update to show up for you. If you go into Options->Data and the number at the bottom left is 1.21, then you're seeing the most recent version. Sorry if anyone loses their save file again from this update, but it should be the last one for a while. All that said, Hank is now available in Story mode and Survival mode! There are also a bunch of bug fixes, challenge modifications, and a new easter egg or two to stumble upon ;) Enjoy!
September 22nd, 2007 - UPDATE
Barely made the Madness Day deadline >__>. That aside, Mindchamber and I rushed on a VERY tight schedule to bring you a much-demanded and long-awaited update - Hank is now a member of the NGR roster, and you're welcome to fight in Nevada if you please. I went for a modest Madness Combat style for the level, whereas Jose pulled out all the stops with an impressive Consternation-era Hank effectively making my level look like shit. For now, you can only use this character and level in Versus, but survival and story Hank will be coming shortly. Hope you enjoy both all the same. Sorry to anyone who loses their save files because of this update and those soonafter.
September 17th, 2007 - UPDATE
Sorry, no new characters or anything at this point. This is just a desperately overdue update addressing several bug reports, adding 4-player capability for those who have joysticks, making "OMFG" difficulty genuinely hard, and sorting out a few of the balance issues (Sorry S'asshole fans :P). Nonetheless, there miiight be some more content added in the not too distant future, so keep an eye out! For now, lemme know if you catch any bugs created by this update.
In production since December 2005, this hefty s.o.b. has taken a small handful of Newgrounders a lot of work to put together. So you guys had better enjoy it!
Take a moment to configure the options to suit your control style and computer processor.
and heres the lil program I use to play this game with 4 controllers. its called
There I posted somethin,