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MindChamber

1,027 Art Reviews

458 w/ Responses

31 reviews are hidden due to your filters.

I love the expression on her face. and the colors are excellent. Looking through your submissions you can really tell have vastly you've improved,

nice job

XxThumbsuckerxX responds:

Thank you very much, I have been working so hard to improve myself in every way. It's so refreshing to see someone has noticed. Thanks!

haha nice

great lighting man, I love it

TheShadling responds:

Thanks Mindchamber!

nice work,

you really captured that desolate feeling. The lighting is awesome.

I hoping this film wont flop either. The Thing prequel was disappointing, lets hope this movie adds to the lore instead of detracting from it.

ahhh ahaha what?

nice work, love the colors. I agree with Jak, needs a more pony-ish face, because right now it looks more like a centaur without arms.

still, pretty crazy though!

Lintire responds:

Join us next time for BARON BRONCO: Inside the the mask and how I managed to screw that up.

awesome work

While I like the line that separates her face to give that robotic panels vibe, it feels odd that the line is straight down, and not contoured to her face,

was she damaged some way in that specific angle and when she looks another direction, the line changes? just curious.

looks amazing though

FallenBane responds:

Makes you wonder, doesn't it?
Thank you!

love those baby-makin hips

They go on for ever! :3

great work you matched his style perfectly while style adding your own flair. love it

nice

I bet she gives great head

nomnomnom

excellent work dude

That's way more accurate than the one I modeled, and I had the actual trophy as reference! Great work

Whistler3D responds:

Thanks!
I used you tank as reference. I was thinking on asking you for the photos you were using in you work...

This is real art

low poly work is an artform in itself, It takes the skill of a true artist to creat the illusion of depth and detail with in low poly model.

Low poly modelering is a dying at form, similar to Pixel artist, who have to create so much detail within such a low resolution

its easy to make models with a billion modifiers turned on to cover up a bland, but dense model.

looks like you know how to use M-ray

but the actual model itself is a bit week,
you should concentrate more on creating an interesting model with more 3d detail and design than relying on M-ray to make your textures realistic.

"If reality is dependent on what each person perceives it to be,Then reality as a collective does not exist."~MindChamber
"Do not be defined by your conditioning, Otherwise the rest of the world will define your path."~IntraFace

Vector Life Giver

School Of Visual Arts

Allentown PA

Joined on 6/20/00

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