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MindChamber

378 Game Reviews

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Nice work guys

this is great. amazing what you did in such a short time! the boss battle looked incredible ansel you are a beast.

Ansel responds:

thanks, man :)

just wait til I finish something that isn't rushed horribly so i have to drop things and some of my art is never even used :C

hahah sweet

I like how when the Mounty shoots, bullets come out of his ass

thedo12 responds:

I made it that way just for you

that was really cool

I was Zonin out poppin stars.. very relaxing

this was amazing

and totally addictive, I got stuck but plan to play again when I have more time.

fun game!

you have amazing timing. The attacks and the hits are perfect, with alot of weight and crunch, Stick figures get boring tho, and the game is too short but it was fun while it lasted

Cosmoseth responds:

Haha well animating isnt really my strong point :(

but HOLY SHIT MINDCHAMBER REVIEWED MY GAME! :D

SWEET!

You got the online working great!!

now how about making an actual game that goes with it.

Rustygames responds:

Right...
You know not everyone spends 9-5 working on games which are essentially free to play. Thanks for being a nasty jerk though, that makes submitting to NG worth it!

Great Intro and Music

man that intro and music had me geared up for something really epic.

But It all started sliding down hill when the mediocre scenes started poping up.

At first you think you have the option kill the individual different ways, but once you realize its just basically a sequence of goto buttons to continue the scene.

On top of the the buttons are hard to find, and the puzzles make no sense.
Making it less about a puzzle solving and more about random clicking.

genius work

seriously

AHhaha

Holie shit this game is hard,

Imma try again with a controller later

really fun game

You have alot of neat elements, and its a pretty big game, I plan to go back and try for the achievements. congrats on getting this beast finished .
Overall its well done. My only gripe is the game could've been alittle faster. and while its good the the enemy simply dont run into your fist, it wouldve been nice if maybe your fiece attacks actually slid you into them, if only give keep the action flowing alil better. Nice work on the animation as well, they werent to complex but your characters were alot of fun to play with.

take care

I-smel responds:

Yeah, after I finished it I felt like the game was too slow and blocky. Too late in development to change something like that though. I've got my next game on my userpage now and it's stupid-fast to make up for it.

Thanks for the art, and review.

"If reality is dependent on what each person perceives it to be,Then reality as a collective does not exist."~MindChamber
"Do not be defined by your conditioning, Otherwise the rest of the world will define your path."~IntraFace
PFP by @BellvonArtsy

Vector Life Giver

School Of Visual Arts

Allentown PA

Joined on 6/20/00

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