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MindChamber

370 Game Reviews

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8 reviews are hidden due to your filters.

not bad

i found it funny, that you had to jump up to hit the information box, in order to know that you needed to "use space to Jump" haha

you cant die, lives go into negative.

the jump move doesnt always work.. and in some cases "the dark level"
it actually brings enemies back.

also the muisc should stop when play the "death music"
and you shouldnt be able to hold down jump, and "keep jumping"

Its a great Start.

Art Wise I thought it was cool, even tho the stance animation does not work.. aside from that I like the SHadowhedghog slide you gave him in his walk animation..
I liked all the moves , but thought they didn't transition well enough. tapping one button had the character launching into the air and doing all sorts of moves that didnt hit the enemy.. you should have more direct input for those types of moves, and simply give the player better -chainable- attacks. and allow the player the choice to launch the enemy if he wants..

aside from that the rest is great.. the launched grappling blade move was good to, reminded me of my Alloy game :)

keep up the good work can wait to see more..

Just like Kitton Cannon

ut not as fun...

the characters are too small and the items to spaced out for a decent run..
Also the controls are a bit wonky..

Its sad actually.

thats like, my whole life right there, in under 7 megs.. :(

awesome game...

this has loads of potential.

Just the simple fact that the jumping mechanic is dead on to the original mario, should show you this game has potential.

Unlike most flash games, that keep jumping when you hold down the button. this game acts just like its real life counter part.
so Im impressed with this so far. and cant wait to see the finished version.

Mindchamber

Niiice JOB!!

Great Job!! I loved the Fist Picos Cousin game and this one out did it in leeps and bounds!! The gameplay is much tougher and and engine is complimented by poxpowers great art!!

Way to go guys!

Magna responds:

Thanks man! It was all worth it.

I loved the sprites

the sprites were awesome..

But this was just a reskinned version of the sadam game. with nothing new added.

This is an amazing gadget!!

Simply the best coded physics I've ever seen in flash..

Hell even the showeds were Dynamic!!

truely Impressive.

Awesome Work.

Great Art and Awesome scripting..

great work guys.

Not bad.

The graphics where cool and the animation was nicely done.
The character should've attacked much faster. His moves were responsive enough. It was also as if he attacked when you released the button, instead of when initially hit it. This would be as big of a deal if the enemies did attack you faster than you did, but they do. Also the extra buttons where useless unless being put in a combo. Each button should've had it own attack, when not used in a sequence.
not to mention A,S,D,E,W is way too many buttons for such simple combos. All of the combos you make should have just been put in the first two.
Anyway. that my cents.
Glad to see you decided to share the credits with your animator ^_^

"If reality is dependent on what each person perceives it to be,Then reality as a collective does not exist."~MindChamber
"Do not be defined by your conditioning, Otherwise the rest of the world will define your path."~IntraFace

Vector Life Giver

School Of Visual Arts

Allentown PA

Joined on 6/20/00

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