00:00
00:00
MindChamber

379 Game Reviews

133 w/ Responses

7 reviews are hidden due to your filters.

Its a great Start.

Art Wise I thought it was cool, even tho the stance animation does not work.. aside from that I like the SHadowhedghog slide you gave him in his walk animation..
I liked all the moves , but thought they didn't transition well enough. tapping one button had the character launching into the air and doing all sorts of moves that didnt hit the enemy.. you should have more direct input for those types of moves, and simply give the player better -chainable- attacks. and allow the player the choice to launch the enemy if he wants..

aside from that the rest is great.. the launched grappling blade move was good to, reminded me of my Alloy game :)

keep up the good work can wait to see more..

Just like Kitton Cannon

ut not as fun...

the characters are too small and the items to spaced out for a decent run..
Also the controls are a bit wonky..

Its sad actually.

thats like, my whole life right there, in under 7 megs.. :(

awesome game...

Niiice JOB!!

Great Job!! I loved the Fist Picos Cousin game and this one out did it in leeps and bounds!! The gameplay is much tougher and and engine is complimented by poxpowers great art!!

Way to go guys!

Magna responds:

Thanks man! It was all worth it.

This is an amazing gadget!!

Simply the best coded physics I've ever seen in flash..

Hell even the showeds were Dynamic!!

truely Impressive.

Awesome Work.

Great Art and Awesome scripting..

great work guys.

Not bad.

The graphics where cool and the animation was nicely done.
The character should've attacked much faster. His moves were responsive enough. It was also as if he attacked when you released the button, instead of when initially hit it. This would be as big of a deal if the enemies did attack you faster than you did, but they do. Also the extra buttons where useless unless being put in a combo. Each button should've had it own attack, when not used in a sequence.
not to mention A,S,D,E,W is way too many buttons for such simple combos. All of the combos you make should have just been put in the first two.
Anyway. that my cents.
Glad to see you decided to share the credits with your animator ^_^

An Awesome "Fish" Styled Spin on a Classic game.

Awesome work as always.
The degree of turning, power ups , and multiplay really makes this a game more unique than any snake game before it.

congrats man

"If reality is dependent on what each person perceives it to be,Then reality as a collective does not exist."~MindChamber
"Do not be defined by your conditioning, Otherwise the rest of the world will define your path."~IntraFace

Vector Life Giver

School Of Visual Arts

Allentown PA

Joined on 6/20/00

Level:
29
Exp Points:
9,228 / 9,340
Exp Rank:
4,087
Vote Power:
7.09 votes
Audio Scouts
10+
Art Scouts
10+
Rank:
Scout
Global Rank:
36,964
Blams:
60
Saves:
192
B/P Bonus:
4%
Whistle:
Normal
Trophies:
92
Medals:
818
Supporter:
12y 3m 1d
Gear:
16