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MindChamber

354 Game Reviews

123 w/ Responses

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Not bad!

Fun Game, I definitely can see the Madness Acelerant influences, but with some of your own personality mixed in for good measure (like the dudes screaming when lit up).. The game play as others have said is definitely a bit on the slow side for a shooter like this. I do like the idea of a second player on tap, and while it wouldve been nice if that second player actually helped, I just considered it a second life and was fine with it.
speed things up, add some more interesting explosions and you will do fine.
keep up the good work.

Spudzy responds:

Thank you Mindchamber! You're by far one of the best artists on Newgrounds.

nice work

really a fun survival game, with great lil upgrades. Love the dynamic movement of the roads and music

The-Swain responds:

Thanks!

awesome work

Loved the concept behind this, the art really pops and all the effects and animations are perfect. Love all the music choices too

OMG I cant believe you go Roldand Jenkins in there hes awesome.

keep up the great work

FrozenFire responds:

Wow thanks MC! :D means a lot coming from you

Good timing too I just sent you a PM haha

pretty but gimmicky

next time add double tap forward for a dash.

and embed your fonts.. making a pixel game with normal fonts looks stupid

EventHorizon responds:

~Really thanks for your review MindChamber and for your vote.~

lol

lol welcome to the world of programmers.

with the exception of a minor few. Most see art as simply assets to their games, and artists as sentimental annoyances they must deal with when creating said games. And alot are insanely fucking lazy...

the smart thing to do, and what Edmund does, sniff around for a game that pretty much completed, and has a good solid engine/gameplay, and offer your artistic services.

NO PROGRAMMER EVER NEEDS ART UPFRONT to create a game, its utter bullshit. and while with the right programmer doing art at the same time can help boost motivation for both parties.. Programmers who care only about the bottomline (money) will not be inspired..

So in the future, if you know the programmer, do a background check, talk to previous artists they worked with, find out how many games they've actually completed.

TEMP ART TEMP ART TEMP ART

MOTHERFUCKING COCKSUCKING FUCKING TEMP ART

make them use temp art until the game is playable, and actually is fun to play..

No honest programmer would be against this.

if not fuck them.. Dont take time out of your life when you could be creating to inflate some ego from a programmer who simply likes to see artist jump hoops

AlmightyHans responds:

thanks for the tips man

nice work

for This was really funny, and hard to put down,

for a qte game you had me the whole way through, great job

haha pretty awesome.

I was demterminded to get that green bot and i gott em!

very fun I loved it, as soon as Toms online ill have approve the medals n stuff

great work!

DieterTheuns responds:

Who are you and why are you reviewing this D:

hmmm

A ball got stuck in the left corner of the second level, right under the pipe

couldnt reach it so i raped the game for 50,000 points and finally got bored and closed the game.

nice

These type of click and watch games arent my cup of tea, but I did end up playing for bit simply because the art and cinemas were so well done.

great job Jazza

fun lil time killer

nice way to waste some time while waiting for the world to end :3

"If reality is dependent on what each person perceives it to be,Then reality as a collective does not exist."~MindChamber
"Do not be defined by your conditioning, Otherwise the rest of the world will define your path."~IntraFace

Vector Life Giver

School Of Visual Arts

Allentown PA

Joined on 6/20/00

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