Easily the cutest flash game I've ever played on NG.
really loved it.
Easily the cutest flash game I've ever played on NG.
really loved it.
Awesome work, Loved all the NYC references, really nicely done.
Thanks! :)
Hanz you really pulled it together,
This has amazing design and production values. It really shines when showing your skills as a director and organizer, everyone involved in this production really killed it. Its weakest part was the gameplay.
which was at times very sluggish and hard to finish. Aside from the game itself, everyone knocked it out of the park.
Ansel man..
yo knocked it out the park with some amazing art and animation once again.
Sadly the game was a bit simple and boring. I played long enough to see all the art I thought the game had to offer, but after that I shut it off.
Its amazing art deserving of a better game.
nice work
I dig your distance sensitive attacks and your dash counters
some nice ideas hidden in a fairly simple system.
not a fan of the character designs, but that just me, the game and engine itself is very well done
being a big Tesla fan..
I knew I had to try this, and thankfully it doesnt disappoint.
very fun game, love all the upgrades,
fun concept and really cool art.
Ill try it again sometime,
but at this point I am so mega annoyed with the soundcave that I just want to focus on the good parts, click my rating, then talk about that sound cave.
great art, and most importantly great atmosphere. the interaction hub above everyone was nice and slick. really liked the evolve elements and the story was shaping up to be really cool.
7
Now for that sound cave. Firstly I had no idea i was supposed to follow the volume of the music to find my way out. I only found that out after reading some reviews. the guy says "WHats that NOISE" not whats that music.. or wow thats a beautiful flute.. you know something that made sense. So I raise my volume.. and unfortunately, her foots steps were so loud they made a crackling sound in my speakers. I thought i was to walk around and find a change in her footsteps.
ugh.. then theres the choice of music. Its a flute (or whatever) playing highs and lows, and stopping.. its not a continuous stream of music, its hard tell if its fading away or if the music is echoing. wrong choice for a sound puzzle.
it should've been a continuous piece of music. that you can definitely follow and know when its rising or lowering as you walked.
to take that one step further, make it layered. so when you were heading in the right direction, the song would add a new instrument to the song.
overall this was an amazing feat for just 3 days of work. and I really want to like it more than I do now, but that sound cave was just pure bullshit.
this game should be alot higher
its very well done
excellent presentation and atmosphere
nice work
the art was great
and the pixel levels were evil haha
WE'RE NOT WORTHY *Bows Down*. Haha, big fan of your work sir! Thanks for checking out our game and happy to have such a classy gentlemen as a fellow member of this little Game Jam.
haha that was a blast!
Fun and addictive game will some great art. and style.
coding was tops. Im stuck on that level 10 jump but Ill be trying again soon
Hey, thanks man. I know the jumping could be a bit better but I'm glad it didn't affect your experience
"If reality is dependent on what each person perceives it to be,Then reality as a collective does not exist."~MindChamber
"Do not be defined by your conditioning, Otherwise the rest of the world will define your path."~IntraFace
Vector Life Giver
School Of Visual Arts
Allentown PA
Joined on 6/20/00