the groundwork for a very kick-ass brawler.,, what engine are you using?
the groundwork for a very kick-ass brawler.,, what engine are you using?
Thanks! Game maker studio 2. The animations were done with Adobe Animate lastest version. We don't use pngs for the characters instead use swf files for the vector look.
well done.. I dont get all the jokes, but I love its charm all the same
This is the "Are ya winnin' son?" of reviews, and I love it!
nice work!.. super addictive!,.. the tankmen need a stfu option toggle though XD
Thanks MC!
Ha ha, I can definitely see how the limited set of tankmen quips would get annoying.
nice job really cute
coulda used some big robots 👀
A decent start, that first demo was just killer. I know it's just in its prototype phase but it definitely needs some of those visual cues from the original. impact art when hitting enemies, some sort of dash effect. etc.
curious as to why you're starting all the art from scratch instead of building on the original.
Best of luck though.
gorgeous game, and great style,... love me a good puzzler,
Definitely, not a fan of that timed recharging mechanic.. forces you to rush through the game.
and wasn't properly explained in the beginning.
we've now changed the charging mechanic a little bit, hope it helps
Awesome game with loads of style
Happy belated birthday!
nice job this came together really well,
Yoooo mind chamber thxxxx
nice job,, no idea how to beat that second Bear..
Takes a bit of practice, but once you figure it out, it's an easy win!
Puzzle ripped from the original — good luck :D
great job, slick controls amazing art, fvckin brutal :p
>slick controls
definitely slick... slick like oil under a cartoon character!!!
"If reality is dependent on what each person perceives it to be,Then reality as a collective does not exist."~MindChamber
"Do not be defined by your conditioning, Otherwise the rest of the world will define your path."~IntraFace
PFP by @BellvonArtsy
Vector Life Giver
School Of Visual Arts
Allentown PA
Joined on 6/20/00