lol sounds boards
what year is this? 2001?
I love how you have ads on this. Banking off of weeks of work, and thousands in production.
woot
lol sounds boards
what year is this? 2001?
I love how you have ads on this. Banking off of weeks of work, and thousands in production.
woot
You'll never accept me =[
that was pretty bad
and I don't see the point into breaking these up into 'episodes" they aren't particularly detailed or graphicly intensive enough to warrant the split.
fair enough MindChamber fair enough. Raster
very cool
nice work, very smooth gameplay and awesome physics. the way youre able to pull out of view from your base reminds me of the sniper view from the NS2 idea days
Loved the game. I also suggest anyone with a wacom, should use it, its much easier.
Heh thanks.
Better than a wacom is a wiimote (if you have the sensor bar hooked up). Loads of fun that way.
I did all my testing for this exclusively on a trackpad though.
nice work
great detail, awesome leveling up system., perfect set of enemies!
worth the time to map this to an xbox controller. feels like an XBLA game!
best top down shooter ever played in a while.
Thanks!
What else I can say?
XBLA could be our next achievement... just wait for us there...
Now this, this is a game right here
Great use of the mouse and the juggling system is fun! cool level up system as well. . The game seems spastic at times, and sometimes I lose my character for whatever reason. Thankfully the AI isnt completely braindead, the enemies attempt to block your attacks, forcing you to try different slashes to get the job done.
if anyone has a Drawing Tablet I suggest using it.
great work
In hindsight, I should have put in more blocking/evasion for the basic enemies, it worked really well on the Tengu. Ah well, there's plenty of options for a sequel.
bad time to release this.
Miami Shark basically takes this same concept and blows it out of the water.
Yeah, we released it earlier then Miami Shark because we knew people would make comparisons to it. It's pretty disheartening, the same thing happened with Scoregamites and BFF. We would be even worse off if we decided to wait a week or two. Honestly they're two very different games that just happen to have sharks in them.
By far
one of your most hilarious games to date.
thanks!! :)
nice homage to CC.
Like the amount of detail that went into the backgrounds and the length of the game in total is pretty beefy. The animations however are downright painful. If it wasn't for the fact that you copied all the gameplay elements from CC from head to toe, I would've lost interest long ago. Considering that your rise to king/knight games were basically broken gameplaywise, I really can't give you props for gameplay, since you emulated CC.
I know its nice to keep all that sponsor money to yourself, but sometimes for the sake of the game you should bite the bullet and bring on a real animator.
Glad you like it!
I am a real animator, maybe not a good one, but I'm real :)
I love doing animation even though I'm not that good at it...
I don't think I copied CC from head to toe. There are many games just like it out there, so I think I'm just in the same genre. There was a lot of similar stuff in this game than CC, because I love CC to bits and this is a tribute :)
"If reality is dependent on what each person perceives it to be,Then reality as a collective does not exist."~MindChamber
"Do not be defined by your conditioning, Otherwise the rest of the world will define your path."~IntraFace
Vector Life Giver
School Of Visual Arts
Allentown PA
Joined on 6/20/00